Blast Mine
You want S.T.A.R.S.? I'll give you S.T.A.R.S.! - Jill Valentine
Description
When direct combat is not an option, you still find ways to strike back.
After repairing Generators for a total of 40%, Blast Mine activates:
- Press the Active Ability button while near a partially progressed Generator to install a Trap, which stays active for 100/110/120 seconds.
- When the Killer damages the Trapped Generator, its Trap explodes half-way through:
- Stuns the Killer for 4 seconds.
- Blinds all Players within 12.5 metres of the Trapped Generator.
Blast Mine deactivates after triggering successfully or once the timer runs out.
The Auras of Trapped Generators are revealed to all Survivors in yellow.
"You want S.T.A.R.S.? I'll give you S.T.A.R.S.!" - Jill Valentine
Our take
Repair 40% across Generators and you can arm a Trap on any partially progressed one, which stays live for 100/110/120 seconds and goes off partway through the Killer's damage. The blast stuns the Killer for 4 seconds and blinds every Player within 12.5 metres, then the Trap is used up for good.
How to use it Since the trap only fires while they are damaging it, arm it on the Generator you expect the Killer to work next. The 100/110/120 second window means placement is the whole decision.
Best for Any Means Necessary, Exultation and Head On are the partners listed here. You want this on a repair-heavy Survivor who can stop working long enough to arm a Generator and move on.
Combos using Blast Mine
Similar perks
Source: Perk data sourced from the Dead by Daylight Fandom Wiki and Behaviour Interactive's official site. Our analysis and recommendations are original to dbdperkcombos.com.