Quick Gambit
Description
When you have the Killer's attention, you know how to keep it; others can be confident they will not be interrupted any time soon. While being chased by the Killer, the following effects apply: - The Auras of other Survivors are revealed to you. - Increases the Repair speed of other Survivors by 3/4/5%. Quick Gambit has a cool-down of 60 seconds upon losing a Health State. "We need not resort to violence. And I shall prove it." - Vittorio Toscano
Our take
Once the Killer is chasing you, every other Survivor's Aura shows up and their Repair speed climbs by 3/4/5%. The effects only run during the chase, and losing a Health State locks everything behind a 60 second cool-down.
How to use it Only for someone willing to be the one being chased, since the team gains nothing while you are safe. Best on a run where the chase is the plan.
Best for Prove Thyself is the cleanest pairing, since it hides you while the team repairs and this makes that repair faster. Sprint Burst covers the escape once the chase has done its job.
Best builds using Quick Gambit
Hand-tested combos that include Quick Gambit:
Best synergies
Perks that pair exceptionally well with Quick Gambit:
- Prove Thyself - Both boost repair speed - Prove Thyself stacks with team, Quick Gambit adds a chase-only 5% bonus.
- Déjà Vu - Highlights the 3 closest gens while Quick Gambit reveals teammates for coordinated repair routing.
- Sprint Burst - Gives you the chase speed boost so the Quick Gambit repair bonus stays active longer per chase.
- Lithe - Boosts vault speed during the chase so Quick Gambit's repair bonus extends across more chase time.
- Windows of Opportunity - Reveals vault points so you can extend the chase and keep Quick Gambit's repair bonus active.
Counters
Perks and effects that work against Quick Gambit:
- Thanatophobia - Stacked regression partially offsets the Quick Gambit repair boost, slowing the team's generator push.
- Barbecue & Chili - Reveals the Quick Gambit user when the chase ends and the killer rotates to a hook.
- Franklin's Demise - Drops items, breaking the repair chain that Quick Gambit supports.
What wiki.gg doesn't tell you
Quick Gambit is one of the strongest chase-support perks because the 5% repair boost at tier 3 stacks with Prove Thyself and other repair perks. The 60 second cooldown on health loss is the longest cooldown on a chase perk in the survivor kit. The trick nobody documents: Quick Gambit reveals other survivors' auras to the user only, not the team, so it is best for solo queue players who need to route repairs - I have used this aura read to find teammates on a 3-gen across the map. At high MMR, Quick Gambit is rated B tier because the repair boost is small but consistent. Pair with Prove Thyself and Deja Vu for the meta repair-support stack.
FAQ
- Does Quick Gambit work outside chase?
- No. Quick Gambit only activates while you are being chased. Out of chase, the perk does nothing.
- Does Quick Gambit work after going down?
- No. The 60 second cooldown on health loss starts when you take damage. Going down resets the chase state.
- What is the Quick Gambit repair boost?
- 3% at tier 1, 4% at tier 2, 5% at tier 3. The boost only applies to other survivors, not the Quick Gambit user.
- Is Quick Gambit good with Prove Thyself?
- Yes. Both are repair perks and stack. Prove Thyself boosts team repairs while Quick Gambit adds the chase bonus.
Similar perks
Source: Perk data sourced from the Dead by Daylight Fandom Wiki and Behaviour Interactive's official site. Our analysis, synergies, counters, and FAQ are original to dbdperkcombos.com.