For the People
We can write our own story and decide how it really ends. - Zarina Kassir
Description
You risk life and injury for others.
While healthy and healing another Survivor without using a Med-Kit, press the Active Ability button to trigger the following effects:
- Trade 1 Health State with the other Survivor:
- Instantly heals them to the Injured State, if they were dying or suffering from the Deep Wound Status Effect.
- Instantly heals them to full health, if they were injured.
- You yourself become injured and suffer from the Broken Status Effect for the next 80/70/60 seconds.
- You become the Killer's Obsession, if not already.
Reduces your chance of becoming the initial Obsession by reducing the default value by -100 %.
The Killer can only be obsessed with one Survivor at a time.
"We can write our own story and decide how it really ends." - Zarina Kassir
Our take
Healing perk. Healing perks make the Survivor team more self-sufficient, either by speeding up heals, allowing self-care, or granting bonus effects on heal completion.
How to use it Heal when the Killer is distracted. Pre-emptively heal after a chase if the Killer has moved to the other side of the map.
Best for Squads running 2-4 player SWF where heal efficiency stacks across the team.
Similar perks
Source: Perk data sourced from the Dead by Daylight Fandom Wiki and Behaviour Interactive's official site. Our analysis and recommendations are original to dbdperkcombos.com.