Hex: Face the Darkness perk icon

Hex: Face the Darkness

Killer Perk Tarhos Kovács
Hex
Role Killer
Owner Tarhos Kovács
Category Hex
I shall make an example of one. These mewling worms will never know peace. - Tarhos Kovács

Description

You make an example of one of your victims, forcing their allies to become awed by your power.
Whenever you injure a Survivor by any means, if there is still a Dull Totem remaining on the Map, Hex: Face the Darkness activates and lights it, cursing that Survivor:
- Causes all other Survivors to scream every 35/30/25 seconds, if they are outside of the Terror Radius, revealing their Auras for 2 seconds each time.
Hex: Face the Darkness deactivates once the Cursed Survivor either enters the Dying State or is fully healed, which extinguishes the Totem.
Hex: Face the Darkness is disabled for the remainder of the Trial, if a Survivor manages to cleanse its Hex Totem.
"I shall make an example of one. These mewling worms will never know peace." - Tarhos Kovács

Our take

Injuring a Survivor lights a Dull Totem and curses them, making every other Survivor outside the Terror Radius scream every 35/30/25 seconds and show their Aura for 2 seconds each time. It ends once the cursed Survivor reaches the Dying State or is fully healed, and a cleansed Hex Totem disables it for the rest of the Trial.

How to use it It pays off when the team heals the person you injured, since full healing is one of two ways the curse ends. Skip a match where the injured one just runs, because the curse burns out on its own.

Best for It feeds the survivors relying on Dark Sense, A Nurse's Calling, Bloodhound and Beast of Prey, since those Auras end up being read. The right pick is a killer with one target and time to keep pressing.

Similar perks

Source: Perk data sourced from the Dead by Daylight Fandom Wiki and Behaviour Interactive's official site. Our analysis and recommendations are original to dbdperkcombos.com.