We're Gonna Live Forever
Come on then, let's ave' it! I don't give a shit pal. - David King
Description
Your few friends deserve the best protection.
You benefit from the following effect when healing a dying Survivor:
- Increases your Healing speed by +100%.
Any dying Survivor you heal back to the Injured State benefits from the following effect:
- Grants the Endurance Status Effect for 6/8/10 seconds.
- This effect can only be triggered once every 30 seconds.
"Come on then, let's ave' it! I don't give a shit pal." - David King
Our take
Healing perk. Healing perks make the Survivor team more self-sufficient, either by speeding up heals, allowing self-care, or granting bonus effects on heal completion.
How to use it Heal when the Killer is distracted. Pre-emptively heal after a chase if the Killer has moved to the other side of the map.
Best for Squads running 2-4 player SWF where heal efficiency stacks across the team.
Similar perks
Source: Perk data sourced from the Dead by Daylight Fandom Wiki and Behaviour Interactive's official site. Our analysis and recommendations are original to dbdperkcombos.com.