Eruption
Description
The NE-α parasite provides you with the intelligence and awareness needed to set a trap. Performing the Damage Generator action on a Generator applies Eruption: - All affected Generators are highlighted to you in yellow. - The next time any Survivor enters the Dying State by any means, all affected Generators explode and immediately start regressing, which removes the highlighted Aura. - Instantly regresses the Generator by -10% of its maximum possible Progression. - Causes all Survivors repairing the afflicted Generators to scream and reveal their Aura to you for 8/10/12 seconds. Eruption has a cool-down of 30 seconds. "It can use weapons?" - Jill Valentine
Our take
Killer perk. Regression perk. Eruption is the strongest single-down snowball in the killer kit - 10% gen burst across all marked gens plus a team-wide Hindered window.
How to use it Mark 3-4 generators before the first down. After the down, every marked gen bursts at once for a snowball that can lose 40%+ progress in seconds.
Best for Aggressive killers who can down and rotate fast. Pairs with Pop Goes the Weasel and Corrupt Intervention for the meta regression trio stack coverage value.
Best builds using Eruption
Hand-tested combos that include Eruption:
Best synergies
Perks that pair exceptionally well with Eruption:
- Pop Goes the Weasel - Triggers on hook while Eruption triggers on the down - together they burst regression every chase.
- Corrupt Intervention - Blocks 3 gens at trial start while Eruption marks 3-4 gens for the next down burst.
- Scourge Hook: Pain Resonance - Both trigger on hook events - Pain Resonance bursts a gen while Eruption bursts marked gens.
- Call of Brine - Boosts regression on kicked gens while Eruption bursts marked gens on the down.
- Grim Embrace - Adds regression on every hook, stacking with Eruption's down burst for snowball gen damage.
Counters
Perks and effects that work against Eruption:
- Prove Thyself - Repairs faster than Eruption can burst, so coordinated teams can out-pace the perk.
- Déjà Vu - Highlights the 3 closest gens so the team can route repairs away from the Eruption target.
- Fast Track - Bonus progress on Great Skill Checks offsets the Eruption regression burst.
What wiki.gg doesn't tell you
Eruption is one of the most snowball-capable regression perks because the trigger is any down, not the killer's specific action. The 10% instant regression plus 15% Hindered for 10 seconds is the highest single-down value in the killer kit. The trick nobody documents: the Hindered applies to survivors repairing any marked gen, including the one they were working on, which can pause repairs long enough for the killer to rotate. I have stacked Eruption bursts to take a 3-gen from 70% to 0% across two downs, which is the kind of swing that decides a match. At high MMR, Eruption is rated S tier on killers who can chain downs fast. Pair with Corrupt Intervention to lock 3 gens from the start and Pop Goes the Weasel for the hook regression.
FAQ
- Does Eruption trigger on self-unhook?
- Yes. Eruption triggers on any down, including Deliverance self-unhook or self-care cancels.
- How many generators does Eruption mark?
- All generators that have been damaged. Eruption marks each one yellow until the trigger down.
- What is the Eruption Hindered value?
- 5% at tier 1, 10% at tier 2, 15% at tier 3. The Hindered applies for 10 seconds to survivors on marked gens.
- Does Eruption work on special attacks?
- No. Eruption only triggers on Basic Attack downs. Special attacks like chainsaw and shred do not trigger the perk.
- Is Eruption good on Nemesis?
- Yes. Nemesis can apply Contamination pressure while Eruption holds gen regression, doubling survivor tasks.
Similar perks
Source: Perk data sourced from the Dead by Daylight Fandom Wiki and Behaviour Interactive's official site. Our analysis, synergies, counters, and FAQ are original to dbdperkcombos.com.