Invocation: Weaving Spiders
I call upon the spirits of the night, to aid us in our desperate flight! - Sable
Description
This description is based on the changes announced for or featured in the upcoming Patch 8.0.0The place where fear festers and terror treads is also where those with the gift can reach across the veil.
When in the Basement near the circle, press the Active Ability button to begin the Invocation, which takes 60 seconds to complete.
During an Invocation, your Aura is revealed to all other Survivors and they can join in, accelerating the process by +100 %, if they too have an Invocation Perk equipped, or by +50 %, if they have not.
Once the Invocation is completed, the following effects apply:
- Permanently reduces the Repair Charges requirement of all Generators in the Trial by 8/9/10 Charges.
- You automatically enter the Injured State from any previous Health State, and suffer from the Broken Status Effect for the remainder of the Trial.
Completing an Invocation disables all Invocation Perks for the remainder of the Trial for all Survivors.
"I call upon the spirits of the night, to aid us in our desperate flight!" - Sable
Our take
Healing perk. Healing perks make the Survivor team more self-sufficient, either by speeding up heals, allowing self-care, or granting bonus effects on heal completion.
How to use it Heal when the Killer is distracted. Pre-emptively heal after a chase if the Killer has moved to the other side of the map.
Best for Squads running 2-4 player SWF where heal efficiency stacks across the team.
Similar perks
Source: Perk data sourced from the Dead by Daylight Fandom Wiki and Behaviour Interactive's official site. Our analysis and recommendations are original to dbdperkcombos.com.