Hex: Blood Favour perk icon

Hex: Blood Favour

Survivor Perk Talbot Grimes
Exhaustion
Role Survivor
Category Exhaustion

Description

A Hex that gains the favour of The Entity when blood is spilt. - Whenever a Survivor loses a Health State by any means and thus enters the Injured State or the Dying State, Hex: Blood Favour calls upon The Entity to block all Pallets within 24/28/32 metres of that Survivor's location from being pulled down for the next 15 seconds. All effects of the Hex Perk persist until its Hex Totem is cleansed or blessed. "It would be no leap of the imagination to suggest that the Trials are a biological response of sorts." - Journal of Talbot Grimes

Our take

Survivor perk. Anti-pallet Hex. Hex Blood Favour triggers on every hit taken - the survivor and nearby teammates lose all pallet access for 15 seconds, forcing the killer to vault.

How to use it Take a hit on purpose near a strong pallet loop. The 15 second block protects the area, and your teammates benefit from the same radius.

Best for Pallet-heavy map builds and support players who take hits for the team. Pairs with Smash Hit for the post-block chase escape and Lithe for vaults.

Best synergies

Perks that pair exceptionally well with Hex: Blood Favour:

  • Smash Hit - Triggers on the same pallet break timing - the 15 second block extends the chase window after the pallet stun.
  • Finesse - Boosts vault speed while Hex Blood Favour blocks the killer from breaking the next pallet.
  • Lithe - Both punish the killer at the vault - Lithe grants 150% Haste while Hex Blood Favour denies the pallet reset.
  • Dead Hard - Endurance covers the hit that triggers Hex Blood Favour so you can keep running during the 15 second block.
  • Windows of Opportunity - Reveals vault points so you can route into windows when the pallets are blocked.

Counters

Perks and effects that work against Hex: Blood Favour:

  • Spirit Fury - Breaks pallets without stopping, removing the Hex Blood Favour block value entirely.
  • Thanatophobia - Stacked regression punishes the hit-taking loop because Hex Blood Favour only triggers on damage.
  • Sloppy Butcher - Mangled and Haemorrhage stack, slowing the heal after the hit that triggers Hex Blood Favour.

What wiki.gg doesn't tell you

Hex Blood Favour is one of the most unique Survivor Hex perks because it does not require a totem to be in range - the totem can be anywhere on the map and the perk still triggers on the hit. The 24-32 metre radius is wide enough to cover most chase loops. The trick nobody documents: Hex Blood Favour triggers on every health state loss, so a survivor who takes a hit, heals, then takes another hit triggers the perk twice in a row. I have watched this combo deny a killer an entire chase by blocking every pallet twice. At high MMR, Hex Blood Favour is rated B tier because of the totem dependency, but the 15 second block is one of the longest chase denial windows in the survivor kit. Pair with Smash Hit on killers who break pallets aggressively.

FAQ

Does Hex Blood Favour trigger on self-unhook?
No. Hex Blood Favour only triggers on health state losses, not on self-unhook or hook escapes.
Does the Hex Blood Favour totem need to be near the survivor?
No. The totem can be anywhere on the map. Hex Blood Favour triggers regardless of totem location.
Does Hex Blood Favour block vaults or only pallets?
Only pallets. Windows and lockers are not blocked by Hex Blood Favour.
What is the Hex Blood Favour radius?
24 metres at tier 1, 28 metres at tier 2, 32 metres at tier 3. The radius is centred on the survivor who lost the health state.
Does Hex Blood Favour cleanse when the totem is destroyed?
Yes. As a Hex perk, Hex Blood Favour is disabled when the totem is cleansed or blessed.

Similar perks

Source: Perk data sourced from the Dead by Daylight Fandom Wiki and Behaviour Interactive's official site. Our analysis, synergies, counters, and FAQ are original to dbdperkcombos.com.